Empty Tile Palette in 2D GameKit

I created a new 2D project and imported the 2d gamekit for the tutorial.

For some reason, the palette is empty though. Does anyone know why?

1 Like

I did a full install of Unity 2017.3 and it fixed the problem

1 Like

Is this a problem that occurred on the latest update of Unity, I think i was having a similar problem the other day whilst trying to create a new tile palette.

I see the same issue on 2018.
I installed 2017.4, and .3, and after importing the toolkit I have a bunch of missing namespace errors. like ‘TMPro’ could not be found.

lm having this problem too I installed Unity 2017.3 and all the 2D projects i tried to open crashed and i really need my 2D stuff also its a UI thing the sprites are there just not showing up in the thing

They could really do with releasing a quick hotfix for this as a priority. It’s a major software bug that’s impacting heavily on a large number of 2D developers who are working with tilemaps.

I’m having this problem, too. 2018.1.0f2. Not sure how I missed this post in my searches but I opened this thread also: https://forum.unity.com/threads/2d-tilemap-tiles-not-displaying.532425/

Same problem, 2018.1.0f2 Personal.

Same problem here too, I tried to report a bug, we will see what happen.

Unity 2018.1.2 is out now, it fixes this bug

https://unity3d.com/unity/whatsnew/unity-2018.1.2

1 Like

EDIT

Just noticed arvzg’s post as i submitted this.
Downloaded the latest Unity (2018.1.2f1) and the tile palette is now working correctly

I am also having the same problem.
Tried with 2018, and 2017.4.3f1
The tile palette is empty

thanks for the update arvzg. I’ll give it a shot. I got the same results as others in 2017.4 and 2018.1. Hope this fixes the issue as I am really looking forward to working with the 2D Game Kit.

I’ve actually noticed even in 2018.1.2 sometimes the problem can come back after a script recompile. Not sure what triggers it, but when it happens the only way to fix it again is to restart Unity. Happened to me three times now just randomly

I did the update as mentioned and it fixed the tilemap issue. However I am now experiencing issues with the pressure pad prefab. I’m following the steps in the Getting Started guide regarding opening a door. I’ve tried 4 times now, each from scratch, and then the Ellen character steps on the pad, nothing happens. I submitted a bug report with screenshot of how I configured things so I’ll see what they say.

I had same problem at version 2018.0.f2. Then I upgraded it to 2018.1.6f1 and it is fixed. Thanks.

I’m using 2019.3.0.a6 and I’m having the same issue:

1 Like

I had the same problem… empty Tile Palette, but you can solve it by dragging the TileSet object to the Tile Palette.

In the Project window search for the folder: Assets/2DGamekit/Art/TileMapPalettes/Tileset/
There you find the TilesetGamekit and TilesetRockWaterBlockers.
Just drag both to the Tile Palette and voila you can use them :slight_smile:

2 Likes

Just installed 2019.1.9f1 and it works as expected.