I can’t manage to build even an empty WebGL project on Unity 2017.1.0f3. I’m attaching the Console output in the file.
3180762–242569–error1.txt (13 KB)
3180762–242570–error2.txt (2.39 KB)
3180762–242571–error3.txt (501 Bytes)
I can’t manage to build even an empty WebGL project on Unity 2017.1.0f3. I’m attaching the Console output in the file.
3180762–242569–error1.txt (13 KB)
3180762–242570–error2.txt (2.39 KB)
3180762–242571–error3.txt (501 Bytes)
You can’t build for WebGL in that version.
Which version should I use? Is 5.6.3 one that will work?
EDIT: I’ve downloaded the 2017.1.0p3 patch from yesterday, it builds the WebGL but the output game is empty i.e. only displays white page.
I can build from both versions… 0f3 and 0p3.
But i remember that this problem already existed in earlier versions. You can try save the build into the project folder.
thread:
https://forum.unity3d.com/threads/when-building-for-webgl-the-output-folder-is-empty.437600/page-2
Edit: you can also try to reinstall python.