Enable an object randomly after a certain time

I am trying to make it that after a certain time, an object would be set active in a certain place.

@DarthVader1234
You can use Invoke or StartCoroutine for enabling after certain time.

Random.Range would give you a random time to select between a range of Min and Max.

float timeInterval = Random.Range(minTime, maxTime);

To enable the object:
gameObject.SetActive(true);