Hi!
I’ve been hosting my Unity Webgl project on Firebase Hosting for quite some time due to it’s simple command line deployment process.
However, I am just working on improving the load speed and I’ve noticed I keep getting the console log when starting the application.
1,1,8,0 - Loading Performance.loader.js:1 You can reduce startup time if you configure your web server to add "Content-Encoding: br" response header when serving "Build/1,1,8,0 - Loading Performance.framework.js.unityweb" file.
I have been searching everywhere on how to properly set up brotli with Firebase Hosting but have not yet seemed to find a way that works. I’ve tried to adjust the firebase.json file in the hosting deployment folder as follows, but it does not seem to actually work:
{
"hosting": {
"public": "public",
"ignore": [
"firebase.json",
"**/.*",
"**/node_modules/**"
],
"headers": [
{
"source": "**/*.unityweb",
"headers": [
{
"key": "Content-Encoding",
"value": "br"
},
{
"key": "Content-Type",
"value": "application/octet-stream"
}
]
}
]
}
}
Otherwise I may have to look into hosting my production build on AWS instead where brotli is easier to setup, however I’ve struggled connecting my custom domain there…
I hope anyone has a solution to this!