Enable/Disable Angular Velocity in ConfigurableJoint. Something like "useMotor"?

Hello there.

I’ve a configurable joint and some of it’s set up is:

(fw is the configurable joint)

fw.rotationDriveMode = RotationDriveMode.XYAndZ;
fw.targetAngularVelocity = Vector3(10,0,0);
fw.angularXDrive.mode = JointDriveMode.Velocity;
fw.angularXDrive.maximumForce = Mathf.Infinity;

Which make it behave as i expect. (like a hinge motor). However, hinge joints have the “useMotor” variable that enables the movement if true. How can i reproduce this on a ConfigurableJoint without unnecessary processing and/or perfomance costly calls?

Thanks.

Is it “okay” to simply set the joint drive mode to “None”?