I’ve got a flashlight rigged to my player and I’ve been able to function it so i am able to toggle the spotlight on and off but to add effect in the bulb of the flashlight i added a halo but i cant seem to get it to work the same way.
the script i used was this
#pragma strict
private var flashLight : Light;
function Start ()
{
flashLight = GetComponent(Light);
}
function Update ()
{
if(Input.GetKeyUp("f"))//replace with right-mouse-click eventually.
{
flashLight.enabled =!flashLight.enabled;
//reconfigure to allow the halo to be turned off as well.
}
}
I’ve tried adding another var labeled Halo but it didn’t recognize it and i got a compiler error in my console. any help would be greatly appreciated.