Enable Implicit Duck Typing in Boo

Is there a way in Unity to enable implicit Duck Typing in Boo?

More generally this would be “is there a way to pass command line arguments to the Boo/C#/UnityScript compiler?” (implicit duck typing is enabled by passing “-ducky” to booi or booc)

I’ve spent a while trying to figure this out, and the solution is rather simple.

Create a file in your assets directory called “booc.rsp” and in that file put “-ducky”, and then implicit duck typing should be enabled.

Hope this helps!