This is a pretty simple question: How do I enable Shader Forge’s displacement node on Main? It is currently greyed out and I can’t use it.
Btw Tesselation is enabled.
Also let me know if there’s a better place to post this.
Try unchecking all the Target renderers that won’t be able to use DX11 displacement. Mine was also grayed out at first until I went into Shader settings and unchecked all target renderers that won’t work with DX11.
After this, you should be able to plug things into Displacement