Hi guys,
I believe this question might need an answer from Unity support.
We have our own AR SDK. So we control the cameras our selves and don’t use one of the built-in VR SDKs.
What would be the correct way to enable the Single Pass Stereo Rendering in this situation?
scottb
2
Hi GuyTidhar,
Unfortunately, there’s no way to enable it in that situation. Single-Pass stereo is currently only supported with the built-in VR SDKs.
@scottb
Hey Scott - thanks for you answer!
Do you know if this is something we could develop the support for our selves? And what would it involve if so?
Sorry to gravedig this post, but are there any news on that front? This seems to be exactly what I need, but it’s not possible.