ENABLE_CROSSDOMAIN_LOGGING Doesn't work

I am using a mac and having issues with cross domain policies. I am trying to debug the issue and found this:

http://docs.unity3d.com/Documentation/Manual/SecuritySandbox.html

it mentions setting the environment variable ENABLE_CROSSDOMAIN_LOGGING to 1… and then it will show the debugging info in the unity console? I tried this, i even rebooted my mac, but it’s not doing anything… What am i missing here?

I also have the same problem. I’m working on Windows 7.