I enabled the LWRP so that I could use a blur UI shader, works great except it broke everything else.
The way the guide explained enabling it was to go to Project Settings > Graphics and change Scritable Render Pipeline from None to LWRP. This does the trick and I can use it but everything turns pink.
If I switch it back to none, I can’t use the blur UI shader.
If I go to my pink objects and change the from standard to LWRP, Lit then it just turns grey and loses all it’s original colors.
How can I use the LWRP without breaking every single asset? I feel like I am just not understanding something simple about this project setting, I thought I was creating something new, not changing the way my entire project works.
Here was the guide I followed on using LWRP, it was the only one I could find to enable the UI element I wanted.