Here is the code I have at the moment:
if (rotor_Velocity >= 0.54){
Debug.Log ("started");
rotor_Velocity += Input.GetAxis( "Vertical2" ) * 0.001;
}
What I am trying to do is make it so that once the rotor velocity has reached 0.54, my input is enabled. Obviously, the way the code is now, it is only enabled once the velocity is greater than 0.54. I would like it to work under 0.54 as well, but only once it has achieved 0.54. Any help would be greatly appreciated.