There are many examples that deals with simply transforming the player to the Y position. Wat I'm looking for is any sort of way to enable the character controller to jump while in the air (just like it dose on the ground).
Thanks.
There are many examples that deals with simply transforming the player to the Y position. Wat I'm looking for is any sort of way to enable the character controller to jump while in the air (just like it dose on the ground).
Thanks.
Sorted, Commented the `if (grounded)` in the motor script