Enabling shadows on Android

I’ve been trying to enable shadows on mobile but no luck so far. Is there a way how you turn them on?

They don’t show up in the editor with GLSL emulation enabled. They don’t work unless I disable the graphics GLSL emulation.

What render mode are you using?

Forward rendering. If I change it do deffered lighting will the shadows work on my device?

http://docs.unity3d.com/Manual/Rendering-Tech.html

What device are you using?

Yoga Tablet 8

Im not familiar with that one. Are you sure you turned on shadows in the light? What type of light are you using?

I have Directional light and everything seems to be set right. In the editor, the shadows work if I turn off OpenGL ES 2.0 in graphics emulation menu. If I turn it on the shadows disappear. Thanks for trying to help me.

I managed to make it work in the editor by turning off DirectX 11 in the PC tab in the Player Settings. I really don’t understand why is it that the PC settings are related to my game that is developed only for Android devices.

Now I’ll try it on the device and post an edit later.

Edit: Shadows on my device don’t seem to work. Does anyone know if my tablet GPU - Power VR - is capable of showing shadows in Unity Free?

How complex is your scene? How about a screen shot?

I compiled the scene for an Android phone today and the shadows work there. Now it really looks like the tablet does not support shadows. Too bad, I was looking forward to making games with shadows. It comes as a surprise to me that Unity is incapable to run shadows on PowerVR devices.