Hi,
Is there a way to get the coordinates of a Raycast?
I’m sending a raycast from the camera with a distance of 100. I want to get the world coordinates of the end of the Ray.
Anyone that can point me in the right direction?
Thanks!
Hi,
Is there a way to get the coordinates of a Raycast?
I’m sending a raycast from the camera with a distance of 100. I want to get the world coordinates of the end of the Ray.
Anyone that can point me in the right direction?
Thanks!
Ray.GetPoint should be all you need:
Heck, if you’ve got the origin and direction for the ray, you could just do this:
var endPoint : Vector3 = origin + direction.normalized * distance;
Assuming that origin and direction are Vector3s and distance is an integer or float.
Thanks KaelisAsur and GargerathSunman, I will try that!