Hello! I am currently working on my first 2d game and everytime when the player dies i want a slowmotion to appear for a few seconds. I didnt figure out how i can have a function for a certain amount of time. Can someone help me with the script? The trigger of the slowmo will be an if method
public float slowdownfactor;
public float slowdownlength;
public gameobject player;
public void start()
{
if (player.activeSelf = false)
{
Time.timeScale = slowdownfactor;
}
}
…and so on. Now i just need help so set the slowdown length. I hope someone can help me:)
~dvxl