I got started with Unity a few months ago, and decided I want to make a game similar to Hill Climb Racing for android. The problem was, I couldn’t find any code anywhere that would let me dynamically generate hills for an infinite runner. If I could have found an asset to do that, I would have bought it…but since I couldn’t, I decided to create my own.
I just submitted my asset, and I’d love for all of you to check it out once it becomes available!
Features
Dynamically generated terrain - can easily change look and feel for rapid prototyping
Full C# source code included
Can generate terrain at an angle or in a straight line
Rule based terrain generation and prefab placement - no coding required
Mobile ready! Tested on HTC EVO 3D for android and keeps scrolling smoothly
Works with orthographic or perspective cameras, for a 2D or 2.5D look
Demo
Quickstart - Covers more of the setup details
I’m going to start out selling this at $30 - let me know if you have any questions or suggestions!
This looks very interesting. Always thought something like this could do well on the Asset store. Good luck. I’ll be keeping an eye on your progress with it.
Thanks Jeff, I’ll let you know how it sells once it gets approved. I’m sure there will be plenty of improvements to make once people actually start using it.
Thanks, glad you like it! I don’t currently have an option to create a ceiling for a cave scene, but I can see where that would come in handy. I will look into adding that for a future release.
Absolutely. If you need it before it gets accepted into the asset store I can accept payment by Paypal and email you the package. I did that for one other person who was interested and didn’t want to wait - up to you though, and thanks for your interest!
Well it shouldn’t be too much longer now, I submitted the asset last Saturday. So as long as I have everything setup correctly I hope it will be approved soon. I’ll let you know!