Endless running game with a curved path.

I’m trying to make this game, an infinite runner game with a curved path. The paths that I’m using are made with maya and I want my player to rotated according to the paths’ rotation. I tried making those paths with unity and player measured the rotation of the path it is taking and rotated accordingly , but it’s not practical and it takes time. Any idea? or perhaps a tutorial recommendation?

Thank you in advance.

look into tweening. You can make your own curve inside the editor, and place an object to follow that path in a 3D environment. It’s quite simple to make a curve like that, you just place points around the map and move them around the map, then you’ll get the interpolated curve between those points. You can create curves at runtime if i am not mistaken, and merge one with another and so on, for your case (endless running game).

That was quite helpful, Thank you. And I meant endless runner, but I can no longer edit the title.