enemies bounces off while shooting add them

I have a problem that im stuck into for some hours now. I have enemies in my shooter i move them by using Addforce and i have a gun that is shooting bullet prefabs. My problem is that when i shoot at the enemy the bullet moves my enemy. Any advice?

Using the AddForce function requires that a RigidBody component be applied to your enemies. Rigid bodies are affected by colliders and forces. I’m going assume that your bullets have some sort of collider component applied to it. So every time you shoot an enemy it, knock them back. Of course, I’m only making assumptions based on what you have posted. If you posted your code, it would greatly help in the debugging process.