Enemy AI playing the same animation & animation skipping

Ask and it shall be answered, so here is my question

I have two enemies which are a copy of one, but with a different target so they are fighting each other

If I spawn them, they are attacking each other using the same animation clips.

Why is this happening?

I also want to point out if I make more than two enemies fight against each other, the animations starts to skip and don’t play to the full extent they’re supposed to.

do they share the same animator component ?
that might be problem.