i want my enemy to destroy and explode but it wont
var life = 0;
var explosion : GameObject;
function OnCollisionEnter(boom : Collision) {
if (explosion.active == false)
if(boom.gameObject.tag == "bullet")
{
life +=1;
if(life == 30)
Destroy(gameObject);
explosion.SetActiveRecursively(true);
}
}