Enemy health Script working but not?

Hi guys i have a very simple script for my enemies health. But it just doesn’t seem to work

 var health : int = 100;

function OnCollisionEnter (hit : Collision)
{
	if(hit.gameObject.tag == "Bottle")
	{
		health -= 25;
		Debug.Log (health);
		if (health <= 0);
		Destroy(hit.gameObject);
	}
}

Could someone please shed some light into this

You have an extraneous ; after your second if statement. (Also it’s a little better if you use “if (hit.CompareTag("Bottle"))” instead.)