Enemy Health

I created this script:1322551–62887–$EnemyLogic.js (102 Bytes)

but when i attack a capsule just to test, I can only hit the object to the right not straight on… any help?

#pragma strict

var Health = 100;

function ApplyDamage (TheDamage : int)
{
	Health -= TheDamage;
}

sorry bout that

here is my melee:

#pragma strict

var TheDamage : int = 30;
var Distance : float;
var MaxDistance : float = 1.5;

function Update ()
{
	if (Input.GetButtonDown("Fire1"))
	{
		var hit : RaycastHit;
		if (Physics.Raycast (transform.position, transform.TransformDirection(Vector3.forward), hit))
		{
			Distance = hit.distance;
			if (Distance < MaxDistance)
			{
				hit.transform.SendMessage( "ApplyDamage", TheDamage, SendMessageOptions.DontRequireReceiver);
			}
		}
	}
	
}