Enemy Spawing Help...

I am currently making a very simple 8-bit style game where you run around as a little man that tries to avoid lightning strikes. The only problem is that I don’t know how to make a program (preferably C#) that would make random lightning strikes around this 2D map.

My goal is for there to be a target where is shows where the lightning would strike and then a second or so later the lightning hits in that area. Over time the lightning will spawn quicker. I have already created 3 different lightning strike sprites. If you can help me make a script where the lightning strikes and sprites are random that would be amazing.

In-Game example: Imgur: The magic of the Internet

-Thanks,
Lefty

Here are the links to the lightning bolt and target images:
Imgur: The magic of the Internet : Lightning Strike 1
Imgur: The magic of the Internet : Lightning Strike 2
Imgur: The magic of the Internet : Lightning Strike 3
made on make8bitart.com - Imgur : Target

Which aspect are you struggling with? We’ll be happy to help but we’re not interested in writing full scripts for you.

You can use the Random.Range() function to generate random values.