What code do I need to add so it repeats this every x seconds. Thanks in advance
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GenerateEnemy : MonoBehaviour
{
public GameObject theEnemy;
public int xPos;
public int zPos;
public int enemyCount;
void Start()
{
StartCoroutine(EnemyDrop());
}
IEnumerator EnemyDrop()
{
while (enemyCount < 15)
{
xPos = Random.Range(-26, 30);
zPos = Random.Range(-26, 30);
Instantiate(theEnemy, new Vector3(xPos, 1, zPos), Quaternion.identity);
yield return new WaitForSeconds(0.1f);
enemyCount += 1;
}
}
}