Hello I have been trying this script and I get error
var spawnPoints : Transform[1]; // Array of spawn points to be used.
var enemyPrefabs : GameObject[1]; // Array of different Enemies that are used.
var amountEnemies = 20; // Total number of enemies to spawn.
var yieldTimeMin = 2; // Minimum amount of time before spawning enemies randomly.
var yieldTimeMax = 5; // Don't exceed this amount of time between spawning enemies randomly.
function Start(){
Spawn();
}
function Spawn(){ for (i=0; i<amountEnemies; i++){ // How many enemies to instantiate total
yield WaitForSeconds(Random.Range(yieldTimeMin, yieldTimeMax)); // How long to wait before another enemy is instantiated.
var obj : GameObject = enemyPrefabs[Random.Range(0, enemyPrefabs.length)]; // Randomize the different enemies to instantiate.
var pos: Transform = spawnPoints[Random.Range(0, spawnPoints.length)]; // Randomize the spawnPoints to instantiate enemy at next.
Instantiate(obj, pos.position, pos.rotation);
}
}
I get error on these 2 lines
var spawnPoints : Transform[1]; // Array of spawn points to be used.
var enemyPrefabs : GameObject[1]; // Array of different Enemies that are used.
I wonder what the problem could be with the lines..