Engine/looping sounds audio issues

I don’t seem to be able to cleanly play a constantly looping sound like an engine. If the sound is compressed it also fails when shared among multiple objects.
Also in the editor the whole game stutters when the sound loops!
Is the 3d sound system practical on an average PC and how do I cleanly loop sounds?

Ok 48000hz wav = very bad performance! Should it warn you about this? Are there guidelines for audio formats?

Hi,
Please send us the project that reproduces this.Looping audio (even in 48khz :slight_smile: ) shouldn’t affect performance (like … at all).

regards,
Søren

I had the same problem. To solve this, make sure there is NO silence in your file. I finally used .ogg, because after deleting the silence in a mp3-file and saving it, it was back there. But saving as .ogg fixed it.