Hi everyone,
I know there are a few mistakes in the written tutorials and I just wondered if anyone knows about the enhanced FPS tutorial by graham mcAllister. I’m going through it now and I’ve hit a part ive got to miss out because its missing in the provided assets.
Basically the pdf explains that there shoud be a child of the rocket model which is a smoke trail, but the unity package with all the enhanced fps assets in only has a rocket by itself, no smoke trail, so can someone explain what should be added to get that effect please?
Cheers,
Will