Enlarge GameObject when I mouse over the specific object

How do I make an object bigger when I put the cursor on it? I’m making a card game, so I want my card to enlarge when I’m hovering it over; kind of like in Hearthstone. I’m pretty new to C#.

Thank you in advance

Hi there,

place a collider on the card and use:

then you can simply increase its scale:

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Example()
    {
        // Widen the object by 0.1
        transform.localScale += new Vector3(0.1F, 0, 0);
    }
}