Enlarge the NavMesh paths my player has to follow

How can I increase the size of the NavMesh paths my player has to walk on? On the screenshot, you can see some examples of very slim paths on which my player is barely able to walk on. 122862-screenshot-12-li2.png

I made a screenshot of the NavMesh settings as well, in case it’s necessary.

Keep in mind that I just started with Unity & VS :slight_smile:

many thanks beforehand!

Stupid me. Just decrease the agent’s radius in the bake tab (window>navigation>bake)…