This is Unity2021.2.b5 & HDRP12
As you can see, the Enlighten baked real time lighting data dose not care about the sun light color in Physically Based Sky.
I just want to know is this an intended behavior or something will be fixed in the future?
This is Unity2021.2.b5 & HDRP12
As you can see, the Enlighten baked real time lighting data dose not care about the sun light color in Physically Based Sky.
I just want to know is this an intended behavior or something will be fixed in the future?
![7391066–902390–EX~7{E$Q5EHM_YZ]HLYD)B1.jpg|1238x810](upload://rNxYx5hQH5HpMADef90Wlg5W1cD.jpeg)
Ok,you guys are quick.
I found it was fixed in the Beta6 that released yesterday.
But indirect multiplier in the directional light has no effect at all,hope that will be fix too.
Nice, I had this exact issue and was wondering what was up!