Hello everyone,
i just upgraded my projet from Entities 0.1 to 0.3 and i have few Questions.
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what does LiveLinkEditorSystemGroup and SceneSystemGroup systems? are they necessary or can be disabled ?
as you can see they are generating some GC.
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is it possible to specify some GameObjects or Components to be ignored for specific conversions ?
eg: ignore some GameObjects or some Components in GameObjects (like Renderer) in Subscenes when building for Server.
