Hi,
The “Entities Hierarchy” editor window does not support searching only for enabled IEnableComponent
s.
Curiously, there is an “Include Disabled” filter, which seems to hint that the hieararchy is not supposed to show entities with disabled components when filtering against those component types, unless the “Include Disabled” flag is included, but that’s not the case currently.
Currently there appears to be no way to filter entities by only those that have an enabled instance of a specific enableable component, and the “Include Disabled” flag seems to do nothing.
Unity version 6000.0.30f1
, Entities package version 1.3.8
.