I have a SubScene containing an entity that uses the IDeclareReferencedPrefabs API to reference prefabs. As expected, when the subscene bakes it has the prefab entities baked as well.
However, when I change one of those referenced prefabs in the project, conversion of my subscene does not happen. Is this expected behavior?
Documentation says:
Prefabs in Bakers
Previously, to declare and convert Prefabs you had to implement the IDeclareReferencedPrefabs interface. Now you just need to call GetEntity in the Baker.
Ah should have mentioned, this is on 0.51. Our project cannot upgrade yet since we are close to launch.
I think you can use DeclareDependency
to force it to update when a prefab is changed
I’ve tried that as well, even walking the prefab variant hierarchy to declare references to all prefabs in the chain.