I’ve searched the forum but haven’t found much useful in regards to this.
Looking at the source code, everything is set internal and I don’t think I can create a custom display in the debugger for my type.
I’m using a struct with a couple of ulong [Flags] enums to store a ton of info about things in the world. The default inspector for an enum shows a drop down box with a single value, so if you have more than one flag set in the enum it shows up as an empty box.
This makes it useless when it comes to debugging what flags are set on an entity, I’d prefer some sort of list display where I can see anything that is 1.
Has anyone had a play with this before? Is it even possible without forking the Entities package?