Entity prefab to EntityArchetype (Resolved)

I just updated my project to the new version of the package in seen that you could no longer use pass a entity has a parameter of the CreateEntity methods of both the EntityManager and EntityCommandBuffer.

Is there a way for me to get a Archetype of a entity or from a gameobject in conversion, so i can continue to use the conversion system to have entity prefab?

Sry im dumb… use the Instantiate method…