EntityManager.AddChunkComponentData with ArchetypeChunk

I need to add a a component tag to a chunk with EnttiyManager.AddChunkComponentData, but that method only takes an Entity or Entity Query, not an ArchetypeChunk directly. This strikes me as odd because EntityManager.SetChunkComponentData supports using an ArchetypeChunk, but not an entity. Is this an oversight? If not, how do I add a component tag to the entire chunk without extracting an entity from the chunk?

Funnily enough, this might be intended.
Adding a chunk component data to a chunk would change it’s archetype, not sure if this is possible or makes sense.
Adding a chunk component data to an Entity would only move the entity to another chunk.
So you probably want to go through the chunk’s entities and add to them so they move chunks

m_GroupAdd = GetEntityQuery(ComponentType.Exclude<InFrustrum>(), ComponentType.ChunkComponentReadOnly<ChunkWorldRenderBounds>());
EntityManager.AddChunkComponentData<InFrustrum>(m_GroupAdd, default);

Probably works, in case someone else stumbles on this question via google search