I made a project in Unity 4.X and upgraded to Unity 5.0. However, my animations don’t play like before. I see that now we have Entry and Exit Nodes. How to use them? I had something like that:
Ah, it’s not a problem with the Entry Node. I made a test scene and my animation plays automatically without problems. The true problem is with my character controller and the collider attached. The character should open the gate using OnTriggerEnter, but when the collider is attached to my first person controller, player goes crazy. And animations seem not work.
In other words, what’s happening with my character controller and the collider?
I noticed that animation works in Mecanim, but not in the Scene View. I have a sliding doors. OnTriggerEnter, when my character controller goes onto the Collider, the sliding animation works in Mecanim, but not in the Scene. In other words, the doors, don’t move.
This thread is about using Entry Node. I don’t see other such a thread started by me. It’s true there’s my thread with playing animations, but I thought it something different. Now, I know that nothing special in Entry Node in my case. But maybe it’s not harmful for anybody.