Hi, so I was searching for the new way of doing something at the start of the scene (ie. the once called from OnLevelWasLoaded() ). So I found out that we should use SceneManager.sceneLoaded now. However I found it out not from the documentation, but from the forum. And when I searched the doc, I couldn’t find any entry about it whatsoever except from this: Unity - Scripting API: SceneManagement.SceneManager.sceneLoaded . But not only does it didn’t get referenced from the doc (the only way I know how to get the page is from google), but also didn’t explain how to use it. Is there any better source about this method? And also, I think the doc needs a lot of fixing.
Thanks