I’m having trouble getting a EnumPop work in my custom editor…
Here’s my scripts:
setup.cs:
[System.Serializable]
public enum Race
{
Human,
Necromancer,
Orc,
Priest
}
public Race characterRace = Race.Human;
and editor_setup.cs:
setup.characterRace = EditorGUILayout.EnumPopup ("Race:", setup.characterRace);
But this throws the error:
Cannot implicitly convert type System.Enum' to
Setup.Race’
Very frustating…
I just can’t figure out how to do it…
1 Like
I don’t think you need to mark the enum declaration as serializable.
Well, it doesn’t work either way
Dantus
4
The error pretty much explains what you have to do. EnumPopup returns something of type Enum, so you need to convert it to something of type Race.
Try this:
setup.characterRace = (Race) EditorGUILayout.EnumPopup ("Race:", setup.characterRace);
Or that:
setup.characterRace = (Setup.Race) EditorGUILayout.EnumPopup ("Race:", setup.characterRace);
1 Like
setup.characterRace = (setup.Race)EditorGUILayout.EnumPopup ("Race:", setup.characterRace);
Gives me the error editor_setup.setup' is a
field’ but a `type’ was expected
setup.characterRace = (Race)EditorGUILayout.EnumPopup ("Race:", setup.characterRace);
Gives me the error: The type or namespace name `Race’ could not be found. Are you missing a using directive or an assembly reference?
Oh I got it now… Thanks Dantus! =)