Hello Unity message boards! I was wanting to make an environment in Unity, so here it is!
The Stakeout
An investigator has setup a makeshift nest for staking out his suspect. He’s got everything he needs; his instant coffee, food, a good optic and a sight-line on the possible position of the suspect. Now all that’s left is to wait.
For all my shader work, I used Amplify Shader Editor. And on a previous project, I’ve gotten assistance from @Amplify_Ricardo over e-mail and so thanks to him and the team he works with. ASE is great. I wrote a brief article on my blog where I talk a little about using ASE for my walls and floors - please check that out!
I also utilized the open source ‘True Volumetric Lights’ from @Michal_1 and he also helped me out with the tool a little, so thanks to him, too!
Okay that’s about it. So, thanks for checking out my work and feel free to look at my other work at my portfolio sites. Comments are welcome. ![]()






