A little background:
My scene has one level at 0 and one level at -15. The level at 0 is well lit and has shadows at a 45 degree angle. The level at -15 has a shadow laying on it from the level at 0 and it is dark. Pitch black. I am using a Directional light, Type Directional, Baking Realtime, Color FFF4D6FF, Shadow Type Soft Shadows.
What I would like:
I would like to have an even light throughout my scene, regardless of which height level my player is on.
How do I set the light so that it is easy to see, I don’t need shadows, on all levels in the scene?