Equipment doesnt fit Character - SkinnedMeshRenderer

Hey there!

Somehow my Armor after equipping it , starts to glitch of the Body of my MaleMesh,

does anyone knows where it could rely on?

to attach my Cloth to my Mesh :

            SkinnedMeshRenderer newMesh = Instantiate(toEquipt.meshPrefab.GetComponent<SkinnedMeshRenderer>()) as SkinnedMeshRenderer;
            newMesh.transform.parent = targetMesh.transform;

            newMesh.bones = targetMesh.bones;
            newMesh.rootBone = targetMesh.rootBone;
            currentMeshes[slotIndex] = newMesh;


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