Equivalent to *GestureRecognizer Apple SDk in Unity iPhone?

Are there equivalent of gestures event handlers in unity iPhone ?
In the iPad programming guide
UITapGestureRecognizer
UIPinchGestureRecognizer
UIPanGestureRecognizer
UISwipeGestureRecognizer
UIRotationGestureRecognizer
UILongPressGestureRecognizer

are mentionned.

Do you think it would be great to have equivalent handlers in Unity ?

Best way to support it would be that the unity event handlers would rely on the Apple handlers

For now I found no other solution than recoding my own (incorrect, not bulletproof ?) detection.

Any comments are welcome.

There are 3rd party solutions, but agree this should be built in. Can be extrapolated in Unity to support all touch devices (reducing platform specific bloat)

Add this as a feature request?