Hi all,
I’m trying to build my game for windows phone (8.10.14234.375), but all I get is the error 0x80073cf9.
Anyone have any idea what that is?
infos:
Unity Version: 4.6.6f2 (for compatibility)
Console last lines:
[12:09:47.868] Framework Microsoft.VCLibs.120.00.Phone is already installed.
[12:09:47.872] Installing package c2ed8adf-d9bb-4109-95f3-d16058294963.
[12:09:52.190] An error 0x80073CF9 occurred while running: Falha na instala��o. Entre em contato com o fornecedor de software.
[12:09:52.190] Exiting Windows Phone Player Runner.
It would be easier to help if you will provide some additional information. Like, what SDK are you using (universal or not), what console do you mean, how do you build etc… also, check this out Redirecting not sure if it helps though
Hi, thanks for the answer…
I’m using windows store Phone 8.1, the console which I said is that of Unity, at the time of the Build and Run.
that site I’d ever seen and no good for me, because he talks about Windows not Windows Phone.
P.s.: I had already managed to build for this phone before
Hi , currently I got my build working fine when I deploy into the phone using Visual studio , but when I upload to the store and download from it , I got this error code …
I’m using Unity 5.1.2f1 .
Does anyone have this problem ? Since all the device in windows phone store now cant download my app