By default Unity hava the FPSInputController. To make my work better, I converted that script to C#, but after this, I Got this Error:
“Assets/Scripts/PlayerBehaviour.cs(6,17): error CS0246: The type or namespace name `CharacterMotor’ could not be found. Are you missing a using directive or an assembly reference?”
I already declared a private CharacterMotor.
Already checked if the Character Motor component is on my gameobject.
And already checked if by mistake that script could be linked to some other object.
I woul be glad if someone help me