After upgrading unity and packages to latest I get:
A Hybrid Renderer V1 batch is using the shader “Universal Render Pipeline/Lit”, but the shader is not compatible with Hybrid Renderer V1
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
This happens for a freshly created cube with default material, I only add the convert component. Does anyone know what causes this? I reimported the project and so on, but no luck