Hi, i’m making a QR + AR project, where i have 2 UI in 2 different scenes. In the editor the first UI looks fine and when i load the next scene, it also looks fine, but in my Android 4.4 Moto X XT1060 i keep getting this weird mess when i load the 2nd scene, while the first UI in the first scene looks totally fine:
And this is the first scene in the project, running on my android:
As you can see, the text “Favor de escanear QR” is perfectly fine.
Here’s my code i use when i load the 2nd scene:
if(finished==1){
Destroy(GameObject.Find("Main Camera"));
Screen.orientation = ScreenOrientation.Portrait;
Handheld.ClearShaderCache();
Handheld.Vibrate();
Application.LoadLevel(nextscene);
}
Due to some errors in the camera texture, i had to keep landscaped the first scene.
Here are the settings for my canvas: