Error AssertionError: Linking error:

When I try to build my code I get:

Failed running “E:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport/BuildTools/Emscripten_Win/python/2.7.5.3_64bit/python.exe” “E:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport/BuildTools/Emscripten/emcc” @“C:/Users/dogma/Desktop/Culture(Idle)/Assets/…/Temp/emcc_arguments.resp”

stdout:
stderr:
Traceback (most recent call last):
File “E:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport/BuildTools/Emscripten/emcc”, line 1197, in
shared.Building.link(linker_inputs, in_temp(target_basename + ‘.bc’), force_archive_contents=force_archive_contents)
File “E:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\tools\shared.py”, line 1397, in link
assert os.path.exists(target) and (output is None or ‘Could not open input file’ not in output), 'Linking error: ’ + output
AssertionError: Linking error:

UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
I cant figure out how to fix this issue

It’s not clear what the problem is, could you attach the entire log?