error "Assets/Scripts/PlayerController.cs(14,25): error CS1525: Unexpected symbol `rigidbody'"

using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
    void FixedUpdate()
    {
        float moveHorizontal = Input.GetAxis("Horizontal");
        float moveVertical = Input.GetAxis("Vertical");
        Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical)
        rigidbody.velocity= movement;
    }
}

Unity refuses to recognize the code “rigidbody.velocity”… I have followed every single step that the tutorials do and my code still won’t work! Please help!!! I have had friends, and my teachers look over my project and no one understands what is going on.
I keep getting the error;
Assets/Scripts/PlayerController.cs(14,25): error CS1525: Unexpected symbol `rigidbody’
:(:(:(:(:frowning:
What have i done wrong???

Unity 5???

Yes unity 5, and i’ve already read that and it doesn’t help me in any way…

Did you try this?

Rigidbody rig;

Void Start()
{
  rig = GetComponment<Rigidbody>();
}

void Update()
{
  rig.velocity = new Vector3(Input.getAxis("Horizontal"), 0.0f, Input.getAxis("Vertical");
}

Remember to add rigibody componment to the gameobject

No but i just tried it now and it still doesn’t work
and i already have rigidbody on the GameObject

Same Error?

i guess this could help you